Every other damage conversion (to Fire) is from hits only. Oh so you spawn cremation then keep spamming unearth? Melding of the Flesh and small cluster jewel for Purity of Ice. Drop the shield and use annihilating light for triple damage and use whatever spell you would like. If you read my top comment I address this. Yeah the thing I would want to improve is the clear on it, but that's not exactly a reasonable aspiration. Not an issue on this build as we're already functionally immortal to physical but I just see it all the time, people thinking they have 90% physical mitigation and they dovs an 800 damage hit. My build is one of the best mappers supposedly. > Boneshatter. Thanks! with a bit of increased duration from gem and tree, you could make it last over 50 seconds of immortality

Unlearn boss mechanics unless you try to pay attention since almost nothing can kill you. I can ignore the rest of Mavens mechanics though. Be honest the mapping isnt just "mediocre" its complete and utter shit. Also farming elder or shaper from the maps through the bosses and the invitations is super profitable. Yes +int is just random chance and does nothing. This means your initial zero stack attack speed is very low and you need to slowly ramp your stacks by standing in place attacking for 30 plus seconds up to a minute or two. I never got my woke fire pen to level 5, but I was planning to switch to Divergent Purifying Flame as well once I did. I don't see how that is possible. Split your second skill to your left hand to lower the impact. you would have to get your fire, cold, or lightning max res to 90% and then use the jewel to match your others. All the damage is from the exploding corpses you're spamming.

This ignores everything but that hard-cap. Anything defensive basically. This is why the build was only really used for bossing/sim farming. If someone wanted to min-max they could probably manage an extra 30-50%+ more DPS and 7k+ ES with Melding of the Flesh. level 26 Unearth and a 5L without any of the excessive max resists from Purity of Ice+Aegis+Melding. Requires a decent amount of clicking on and off to keep your Cremations up (8s duration each). But yes it's no map speed farmer, I was quite clear. Nigh on un-killable territory entered! Ideally you get +1 phys (or all spells)*and* some %Fire damage.

I am halfway through converting but you can view it in 4 stages. I'm curious though after looking over the PoB. The linked gear budget is pretty high but that's almost entirely the gloves + empower/enlighten 4. Unfortunately I'm still 50ex shy of buying one, but I'm gonna try and get a mageblood and then maybe go for FR CoC then. i'm not so sure about gluttony of elements after its many nerfs, but it's definitely a thought. https://gyazo.com/ee7d655cea5d42fbca83be9cbefe63d3. Cremation is tankier because of true block and Incandescent Heart. That should have been 11 charges with 40% increased recovery so over 160% recoup, but didnt feel like it. The real trick would be figuring out how to get that damage to start slow and ramp so that 8% excess recovery can be a large number without killing you during the first few seconds. Nice. I'm usually between 5/6 tiers for rewards. I mean, FR CoC is more comfortable to play, but has a lot more moving parts that you need to consider for DPS calculations and a lot of VERY expensive gear for minmax (like mageblood). I have the pob and most of the items, but I was wondering what some of the best defensive watchers eye mods for the build? Really nice build mate. Very flexible. 4 Ex. Hard to put a price on my gear, I got ridiculously lucky with my gloves and hit them on my first 4-socket resonator roll. FWIW, not many builds can do Wave 30 Sim, especially not on a budget. Great build, out of interest why do you take Ghost Reaver when the build has no leech, and Elemental Overload with no crit? Usually > 30 levels on spells it's 5% bump in damage, not 10%, so wondered if the same was true of the corpse life.

I hit 90 and while I can do t16s, I'm a bit squishy.

:D. Godddd I do love my 1-button builds XD That's about where I feel I am now. Probably with Ashes + lv3 Empower/Enhance I would imagine. r/PathOfExileBuilds Edit: Glove crafting = Crafting with Faceted Fossils to get +1 Dex and +1 Str gems -- which are suffixes. The build is an absolute monster and I've done sim30 easily all elder and shaper encounters with maven. Defend with double armour - our physical mitigation against a 10k hit is 86%. This means an average of 24 corpse explosions/second (30 with Dying Sun) for an insane amount of damage with very little actual investment in offence. All Spell Gems/All Physical Gems + Fire damage is what you want. I assume that the +int is not needed and you got it by random chance when crafting. Thanks for the advice. (30% increased Fire Damage, Ignited Enemies Killed by your Hits are destroyed) + (35% increased Fire Damage, 10% chance to create a Smoke Cloud on Kill)? Does this also apply to phys dot? What do you think about adding medium cluster "increased burning damage" with Cremator and Smoking Remains? The extra worry probably isn't worth it at that point. OP is not blowing smoke that amazing results can be achieved cheaper. I have around 24 hits/second which is enough for permanent EO uptime even with 5% crit.

Clearspeed is just mediocre. Couldnt see it at first glance, but I may have missed it. Do you know if Unearth corpses keep going up by 10% of life for each level, or does it level off a bit like gem levels? If I had a mageblood I wouldn't bother with cremation personally.

Relatively high entry price point (15ex or so probably). Oh, and for some reason i didn't have tempest shield active. So I've been playing this build exclusively during the past ~1.5 weeks. It's really very cheap (relative to it's power) but you can invest a ton of currency min-maxing it. https://media.discordapp.net/attachments/625736934362316830/943252497626181662/unknown.png?width=498&height=463, https://www.youtube.com/watch?v=nwv7eZdO124, https://www.youtube.com/watch?v=sLHL_vZiA5o, Almost immortal, huge EHP with huge recovery, Can do all content in the game on a relatively small budget, Can learn boss mechanics if you want since almost nothing kills you. It's just been a command in my twitch chat -> !discord. +2 AOE, Elemental Weakness on Hit Hands of the High Templar more damage. Though, I'd probably have gone for Kingmaker for the Culling Strike and Fortify since we already apply Exposure (albeit a weaker one). I think you're a little confused about how Boneshatter Trauma works. I first began the build as a character to progress my atlas with only the Aegis+Ashes+Phantasmal Cremation+helmet enchant. xD. Hey, thanks for the build! I prefer FR CoC for simulacrum farming because it's got better clear=more reward stacks. But it's a game, if you're enjoying yourself who gives a shit? They frequently sell for much less than that and if they don't you can make your own with Prime Regrading lens for much less (RNG dependent, 13ex for both on average). I dont have the enchant for the helmet yet and need to fix my resists with harvest. Sitting now on unearth gem level 29. 2018 10:00:35. You can use Prime Regrading Lens for a 1/8.5 chance for Unearth (with any alt quality of that gem, don't use normal quality) of hitting Phantasmal. In my case I'm am pretty happy with the result, since the 3rd suffix is very risky to fix anyway and the dex is not completely useless. I have an obvious upgrade that I just haven't bothered with because I already have so much damage and I just didn't feel like spending 5ex for an Empower 4but that would get me to level 30 Unearth. IIRC the maximum number of charges that it is possible to get is around 11 (OMGItsJousis had a meme build with a 33 charge Discharge--11 of each--a few leagues ago). Mantra of Flames adds flat fire damage per trauma stack, and the skill itself grants a more damage multiplier per Trauma. You already have enough block and armor in the standard setup that it is a good defensive upgrade. I've been throwing my currency into a Vaal BV map farmer with my buddy the last few days for speed mapping. But yeah prices are going up a bit because of increased interest. The one downside to playing something like this is that it can make it hard to enjoy other builds because this one is so powerful. Go Transcendence. Dude was talking about playing Boneshatter relatively normally. Especially if already running the unearth setup of course, but even with desecrate. OP is talking about recreating the old boneshatter jugg builds which would end up with 500 plus stacks, not 10 or 20. Sniped Phantasmal Cremation many days ago for 1.5ex. Low supply. You want to get 3 cremations up then just spam Unearth. Just good enough. I have a nice cluster I'm using but no forbidden flame/flesh, and have no idea what to look for on rare jewels. Faceted - corroded - dense - pristine yields about a 1/11 chance to hit the same thing. Combine that with interacting with the Expedition vendors and occasionally hitting some big rerolls and the currency just comes pouring in. close to 50% conversion transcendence is great and all, but i'm really here to push it as far as possible in search of immortality. It ticked all my boxes - almost un-killable, decent DPS, and Cremation! If you want immortality this is probably not the way. Do not play this unless you can afford Aegis + Phantasmal Cremation + Phantasmal Unearth. You can totally put it on but I just never pressed the button and never felt the need to so I got rid of it. the new Black zenith gloves Probably expect them to cost like 20ex+? Phantasmal Cremation (of course, doesn't work without that), got to T14s with regular Unearth before feeling it a bit. Not sure if I should worry about how many I get or not tbh. CI Phantasmal Cremation, it absolutely slaps all hard encounters in the game.

You can use the watcher's, taste of hate, chieftain ascendancy to get close to 50% phys conversion. As for costFR probably costs more in the end, but I sold my Cremation stuff to fund it so*shrug* Damage output is comparable. Then you should be able to do nearly all the content already. Equip melding of the flesh and cap 1 resistance. This is a 2cond char or you have some nice friends to drag u along. Managed to mostly salvage my 3.14 version after the nerfs from 3.15 and 3.16, but it helps that it's in standard with pretty great gear. Then the switch to the ES on hit boots, incandescent heart, and CI. Filled in various jewelry, got ES to 6500+, felt good, but again, every now and again ignored something super obvious thinking I would tank it and didn't. I guess thats why the ones with bigger es are quite a bit more aside from more obvious reasons. Been running this build every since I got a comment on my post. Then you lock suffixes and either aisling or veiled chaos until you unveil +2 Aoe or proj, then craft the other. It doesn't enable any builds.

The first stage is just buying the shied. That's similar what I did! Do you perhaps have a PoB for the very low budget version? 10 stacks is 30% more. 2018 05:47:32. And for unearth its actually less expensive on average, given that regrading lens forced the reroll. Rotblood ring + temp chains curse effect stacking to get to max capped 75% reduced expiration rate on yourself, which is a 4x duration multiplier. AG was something I had considered but didn't want to mess with just bc it didn't seem necessary and I'm paranoid he'd die in Simulacrum where I'd want him. Yea, my response was wordy but thats what I meant to say. I will add it. Yes. For anyone still undecided, if you don't mind a little sluggish mapping and just want to faceroll this is it. I have only died to one simulacrum 30 run in my last 10 as I was more limit testing. My take is using gravens secret to recoup all elemental damage taken. I'm doing something wrong I guess. Maybe youll come up with a better idea. Not every build is for everyone! The forum guide is actually for my DD Ignite build from last league.

Ive been using the phantasmal unearth alt-quality setup. Viridi's is really good as well the only issue being you need the +5 Unearth enchant.