This build will result in a higher level thorns aura, and be used by the occasional reflect bild that benefits more from Meditation or Vigor than auras given my polearms in act 2 mercs. The cc that you can provide with terror confuse and attract are very powerful. Its aura is of higher level than that of a Beast act 5 merc (see below). action speed of the class for the stated action. This build will freeze many nearby enemies with both the aura and the frost nova procs from the weapon, in addition to dealing high cold damage. Amp Damage Barbarian MercThis mercenary will carry weapons with a chance to cast Amplify Damage on Striking as an alternative to deal with Physical Immunes. Holy Freeze Zealot Stat Points and Attributes, 5. Vitality: As much as you think you need for reliable survivability, Frenzy: 1 (adds to IAS when +skill equipment is added). A might mercenary with a high damage weapon for the tough cold immunes works quite well. It is a budget option for builds that deal lightning damage to be more effective in hell, such as lightning trapsins, lightning javazons and lightning sorceress. The weapon options include The Gavel of Pain, The Vile Husk or The Lacerator. Previously the default budget caster mercenary, It now faces competition from act 1 cold rogues that come with a native Meditation. We aim to maintain the Lord of Destruction experience and provide consistent ladder resets while improving on the game as if development never ceased, Press J to jump to the feed. Max dark pact curse mastery probably one point in every curse and then depending on what you want to do. As far as the weapon, have an insight because this build seems pretty mana hungry, but it's possible that you can use something else which grants holy freeze is fine or another good option would be to gear out a mercenary from act 5 and get battle orders and have them do whirlwind. It is a good option for safety especially against bosses. The best sorceress for hardcore comes with the ability to freeze mobs and dish out a great deal of damage. The answer will depend on the level of the native Might Aura on the ACT 5 merc - I havent seen this information yet. The reason why Min/Max/x-x dmg charms/jewels are so valuable is that their dmg is multiplied by %ED sources. This means if your mercenary can't survive Mephisto, you can move closer to the boss than your mercenary and he will target you instead. the majority of monsters. damage casting builds. A mod for and by passionate Diablo 2 fans. Look for high resistances, plus skills, high health, and/or life/mana leech, 2 hand users - one Angelic's ring for the huge attack rating bonus when paired with Angelics amulet OR Ravenfrost with Metalgrid, For all other builds - resistance or absorb rings like Ravenfrost and Dwarf Star or a ring with high health and/or life/mana leech, Melee- Arreat's Face, Jalal's Mane, Vampire Gaze, or Harlequin Crest (Shako), Caster- Harlequin Crest (Shako), all resist and/or damage reduction helms, Smoke Runeword for the high elemental resistances or Vipermagi for the +skill, resistances, and faster cast rate, Shaftstop is great for the 30% physical damage reduction and health if you use a high resistance shield like Moser's Blessed Circle, In multiplayer you will generally want to use Fortitude, Chains of Honor, Enigma, or Shaftstop, String of Ears, Verdungos, Thundergod's Vigor if you need high strength, or a resistance/health belt, Increased attack speed or leech gloves like Dracul's, faster cast rate, plus to skill trees, or resistance and magic find, All resistance, run walk, magic find, or crushing blow feet. Mephisto can be easily killed by bringing him to the river and teleporting to the other side of the river. Faith RogueA mercenary that carries around a Fanaticism aura from the runeword Faith. - Harlequin Crest: This is very good specifically because of the physical damage taken reduced by a percentage as well as the flat life and mana and +2 to all skills. You can check the viability of this build in PvM by consulting our PvM Tier List. As an early game and early ladder Necromancer, youll want to put your focus on a summoner build. Lycanthropy is a better choice for a health buff), All remaining points in Fireclaw synergies (not Armageddon because it doesn't do enough damage for the amount of skill points it requires to unlock it). taken literally. Insight MercA mercenary that will run the runeword Insight for a Meditation aura and mana regeneration. To do a single dark pact rotation, you would need to hit three different curse buttons and then dark backed four if you have a dark force spawn. To find these items all you will need to do is reset the merchants inventory by leaving town and re-entering. The ideal goal for content such as Chaos Sanctuary is having gear that gives at least +15 to skills. You can also switch into crushing blow gear for the more difficult fights. It is the most popular mercenary for summoners, as the two offensive auras greatly increase the power of summons. Five points in Holy Shield early on is recommended in early levels. Slow MercA crowd control mercenary build that will stack gear with Slows Target. A Templars Might can be used to compensate for the lack of a native Might aura for even higher damage. It's used in builds looking for more attack speed, such as auradins. Youll be looking to clear areas such as Chaos Sanctuary until youre truly geared up, at which time youll be ready for end-game mapping. Usually take 30 minutes to several hours. Provide documents for payment verification. If you do get to this point, its one of the fastest solo-mappers in the game. Infinity MercA mercenary that will use the expensive runeword Infinity for a Conviction aura for -34 enemies elemental resistances and defense debuff. Classically this was the strongest mercenary and the default build on melee characters to have access to Amplify Damage, but with no native might aura he now faces competition from act 1 rogues with Wrath and act 5 mercenaries. However, it comes with the bonus of better defense with native Defiance, and serves better as a meat shield and tank than its competing build. When caring native Thorns, it's also the best option for reflecting builds. This is great for repeat magic find runs. Whirlwind Barbarians, Fury Druids, and Fireclaw Druids are highly recommended with high crushing blow when playing on the 8 player setting. The top pick goes to a Lightning Trap Assassin. Definitely recommended to newer players who want to get of this guide. - You have tons of utility, curses are inherently very powerful for solo play but more so for group play. Defense will go a long way when Concentrate adds about 300% defense onto your attack. Pus Spitter Mercenary RogueA mercenary that will use the crossbow Pus Spitter to occasionally cast the curse Lower Resist. Although Decrepify does not break physical immunes anymore, it's still a great option for safety, and the Sanctuary aura will make your mercenary very good at dealing with the immunes himself. Eight player hardcore on single player adds difficulty if you ever feel like you want to add to the challenge. Zealot. - Some of the issues and cons this build has is the single target damage is quite poor. The damage that you can deal to one monster is the same damage you can deal to an entire screen of monsters. For a detailed breakdown of all core and optional skills as well as the knowledge of so many areas in the game. The native Might aura makes this build the new default choice for most melee characters. tables below list how much of a given stat is required to actually improve the However this time youll be able to max out Curse Mastery, put some points into Decrepify, and some into Lower Resist. The downside of this is it has a very high barrier to entry. Thanks for this post. I is also an alternative for the rare non-necromancer poison damage dealing builds, such as rabies druids, and poison bowsins. This Zealot variant is a lot safer Templars Might can be used to compensate for the lack of a native Might aura for even higher damage boost. Based on your server, usually deliver in 30 minutes to few hours. Edge Bramble RogueA mercenary that will stack a high level Thorns aura (up to lvl 36), from both the runewords Edge and Bramble. This helped me out a lot. His Prayer aura is a plus for life regeneration, but can be the main desired feature in builds like the Salvation Paladin that really needs life regeneration. Double Throw + Dex 150: 78% chance to hit Hell Baal, Dex 200 = 80% chance, 300 = 84% chance, 400 = 86% chance, 500 = 88% chance (AR: 25,761, dmg: 1,573-11k / 1504-10k). Once you reach Hell, the best option will be to re-spec into one of two options Clay Golem or Fire Golem. Max it. Life leech, high damage, curses, and crushing blow take priority. You must log in or register to reply here. - Darkforce Spawn: This is incredible because you can get a +2 to curses and apply an additional curse with 30 fcr. 5. The whole Catalog is too large to fit here, but its available on Google Docs as well if you prefer that format. The most popular and effective way to deal with hell elemental immunes, it is also quite useful for melee characters due to the debuff in defense, having them not have to worry so much about attack rating. I am happy many people have kept on using it as a reference since release, please continue to do so! 1. 2. I will do the same . Executioners Justice will also cast it on kill. And Infinity for elemental damage, Reaper's Toll for Decrepify, or Pride for Concentrate Aura for physical damage for later on in the game at a much higher rune cost, Armor: Shaftstop, Duriel's Shell, Treachery, or Eth Bugged Fortitude. It may surprise you to learn that Bone Spear damage with a White Runeword wand does comparable damage to Bone Spirit and can also hit multiple targets. With this path, youll want to max Clay Golem, Golem Mastery, as well as Amplify Damage. I will play by meme builds and have fun as much as them. Questions about orders, payments, discounts, giveaways, and the other customer support services. Prayer Cold MercA budget mercenary choice for crowd control, using his cold spells to stop monsters (though you should look into Ice act 1 rogue). Once again, weve got two different options here. In this guide, we are going to be talking about the curse necromancer & dark pact necromancer build for PD2 season 5. recommended order for allocating skill points, refer to the Youll need very solid gear including full Trangs Ouls, skillers, poison facets, etc. And the best part about that? He will stand defenseless at the right range allowing you to easily unload your abilities on him without risk of dying. Use tab to navigate through the menu items. Stats: Enough Strength for gear, enough Dexterity for 75% block with a shield like Whitstan's Guard, all other points in Vitality, 0 Energy, All remaining points in Blizzard's synergies, A few points is enough in Cold Mastery (Cold Mastery is only more effective against mobs with higher resistances and not every mob has high cold resistance in hell difficulty). Stats:Enough Strength for gear, 0 Dexterity as you will have a physical damage shield in Bone Armor, all the rest in Vitality to primarily help with elemental attacks, 0 Energy, 20 Bone Wall (Bone Prison and Bone Wall also synergize with bone armor which is why these two synergies take priority, they will help a lot with survival), 1 Fire Golem (optional for early on, Clay Golem is a less expensive skill with a lower mana cost and comparable health on hell difficulty), 5-10 Corpse Explosion is enough for this build (very powerful spell with amplify curse), Remaining points in bone spirit or teeth (the final synergies you should max for Bone Spear). Lawbringer Barbarian MercIt will have the runeword Lawbringer to cast Decrepify onto enemies. Current total character builds + sub-builds: 187. Youre able to clear these decently without any gear at all, so if stacking magic find is your thing, youre in luck. A favorite of many and the most powerful damage dealing class in the game. Add in crushing blow and this character can kill high health mobs and bosses extremely quickly. This character is a great choice for anyone playing hardcore. Once youre decently geared up and ready to move onto the later game content, youll be looking to re-spec once more. I was wondering if its an actual viable thing to do or just something people did for fun? At level 16 Holy Shield the next 4 levels do not offer any additional block), 1 Redemption (optional, a great skill to have and use), Remaining points go in Blessed Aim as a synergy to Blessed Hammer. Shockingly, this is a very strong spec which allows you to do most Hell content without any issues. Any of the native auras can be used, but Defiance will be the one to make it a defensive alternative to the act 5 barbarian Amp. Do not do it on a 2-hander. This will also take you out of range of Baal's Decrepify curse. Best base is always Berserker Axe, which has the highest DPS for a 1-hander. Once you have completed the game you can go for the rare rune words that are difficult to find in single player. Notable items are Kelpie Snare and Blackhorns Face. Skills page of this guide. depending on whether or not you have access to Doom, but both ways are The Holy Freeze Zealot is a safer version of the classic Diablo 2 Zealot. Hey can you please keep posting the link to this thread to at least some of the whiny threads that only think meta builds are good. Defiance will be the default native aura of choice. - Maras Kaleidoscope: For the skills and the resistance, it is great.